Optionalon Click
onClick ?: ( e : any ) => void
Optionalon Double Click
onDoubleClick ?: ( e : any ) => void
Optionalon Aux Click
onAuxClick ?: ( e : any ) => void
onContextMenu ?: ( e : any ) => void
Optionalon Mouse Down
onMouseDown ?: ( e : any ) => void
Optionalon Mouse Up
onMouseUp ?: ( e : any ) => void
Optionalon Mouse Enter
onMouseEnter ?: ( e : any ) => void
Optionalon Mouse Leave
onMouseLeave ?: ( e : any ) => void
Optionalon Mouse Move
onMouseMove ?: ( e : any ) => void
Optionalon Mouse Over
onMouseOver ?: ( e : any ) => void
Optionalon Mouse Out
onMouseOut ?: ( e : any ) => void
Optionalon Pointer Down
onPointerDown ?: ( e : any ) => void
Optionalon Pointer Up
onPointerUp ?: ( e : any ) => void
Optionalon Pointer Move
onPointerMove ?: ( e : any ) => void
Optionalon Pointer Enter
onPointerEnter ?: ( e : any ) => void
Optionalon Pointer Leave
onPointerLeave ?: ( e : any ) => void
Optionalon Pointer Over
onPointerOver ?: ( e : any ) => void
Optionalon Pointer Out
onPointerOut ?: ( e : any ) => void
Optionalon Pointer Cancel
onPointerCancel ?: ( e : any ) => void
Optionalon Got Pointer Capture
onGotPointerCapture ?: ( e : any ) => void
Optionalon Lost Pointer Capture
onLostPointerCapture ?: ( e : any ) => void
Optionalon Touch Start
onTouchStart ?: ( e : any ) => void
Optionalon Touch End
onTouchEnd ?: ( e : any ) => void
Optionalon Touch Move
onTouchMove ?: ( e : any ) => void
Optionalon Touch Cancel
onTouchCancel ?: ( e : any ) => void
Optionalon Key Down
onKeyDown ?: ( e : any ) => void
Optionalon Key Up
onKeyUp ?: ( e : any ) => void
Optionalon Focus
onFocus ?: ( e : any ) => void
Optionalon Blur
onBlur ?: ( e : any ) => void
Optionalon Change
onChange ?: ( e : any ) => void
onInput ?: ( e : any ) => void
onBeforeInput ?: ( e : any ) => void
Optionalon Invalid
onInvalid ?: ( e : any ) => void
Optionalon Reset
onReset ?: ( e : any ) => void
Optionalon Submit
onSubmit ?: ( e : any ) => void
Optionalon Select
onSelect ?: ( e : any ) => void
Optionalon Copy
onCopy ?: ( e : any ) => void
Optionalon Cut
onCut ?: ( e : any ) => void
Optionalon Paste
onPaste ?: ( e : any ) => void
Optionalon Composition Start
onCompositionStart ?: ( e : any ) => void
Optionalon Composition Update
onCompositionUpdate ?: ( e : any ) => void
Optionalon Composition End
onCompositionEnd ?: ( e : any ) => void
Optionalon Drag
onDrag ?: ( e : any ) => void
Optionalon Drag Start
onDragStart ?: ( e : any ) => void
Optionalon Drag End
onDragEnd ?: ( e : any ) => void
Optionalon Drag Enter
onDragEnter ?: ( e : any ) => void
Optionalon Drag Leave
onDragLeave ?: ( e : any ) => void
Optionalon Drag Over
onDragOver ?: ( e : any ) => void
Optionalon Drop
onDrop ?: ( e : any ) => void
onScroll ?: ( e : any ) => void
Optionalon Wheel
onWheel ?: ( e : any ) => void
Optionalon Animation Start
onAnimationStart ?: ( e : any ) => void
Optionalon Animation End
onAnimationEnd ?: ( e : any ) => void
Optionalon Animation Iteration
onAnimationIteration ?: ( e : any ) => void
Optionalon Transition End
onTransitionEnd ?: ( e : any ) => void
Optionalon Load
onLoad ?: ( e : any ) => void
Optionalon Error
onError ?: ( e : any ) => void
Optionalon Abort
onAbort ?: ( e : any ) => void
Optionalon Toggle
onToggle ?: ( e : any ) => void
Optionalon Before Toggle
onBeforeToggle ?: ( e : any ) => void
Optionalon Can Play
onCanPlay ?: ( e : any ) => void
Optionalon Can Play Through
onCanPlayThrough ?: ( e : any ) => void
Optionalon Duration Change
onDurationChange ?: ( e : any ) => void
Optionalon Emptied
onEmptied ?: ( e : any ) => void
Optionalon Ended
onEnded ?: ( e : any ) => void
Optionalon Loaded Data
onLoadedData ?: ( e : any ) => void
onLoadedMetadata ?: ( e : any ) => void
Optionalon Load Start
onLoadStart ?: ( e : any ) => void
Optionalon Pause
onPause ?: ( e : any ) => void
Optionalon Play
onPlay ?: ( e : any ) => void
Optionalon Playing
onPlaying ?: ( e : any ) => void
Optionalon Progress
onProgress ?: ( e : any ) => void
Optionalon Rate Change
onRateChange ?: ( e : any ) => void
Optionalon Seeked
onSeeked ?: ( e : any ) => void
Optionalon Seeking
onSeeking ?: ( e : any ) => void
Optionalon Stalled
onStalled ?: ( e : any ) => void
Optionalon Suspend
onSuspend ?: ( e : any ) => void
Optionalon Time Update
onTimeUpdate ?: ( e : any ) => void
Optionalon Volume Change
onVolumeChange ?: ( e : any ) => void
Optionalon Waiting
onWaiting ?: ( e : any ) => void
Standard DOM event handlers Anta forwards to the rendered element. These are enumerated on purpose — rather than an open
on${string}index signature — so a typo likeonClikis a type error instead of silently accepted. They stay(e: any) => voidto remain React/Preact-agnostic (we don't commit to either framework's event types). Standard events bubble/compose, so a handler on an<a-*>host fires for interactions inside its shadow DOM. Component- specific events (e.g.oninput/onclearclickon<a-input>) are declared on that element's own attributes. This enumerates the full standard (bubble-phase) DOM event set; add a…Capturevariant here if one is ever needed.